The beat . A blog by premiumbeat

Brian Mulligan

Brian Mulligan is a multi-award winning editor, and has a strong commitment to his craft and to broadcast television. Local broadcast television reflects and influences the ideals of a community and for the past 20 years, Brian has helped shape the on-air television culture at WTHR-TV in Indianapolis where his work is seen by 1.2 million households everyday.  Being a broadcast editor often means you are an editor, producer, writer, & graphic designer. His main tool is Autodesk Smoke, and has been a Smoke editor/artist since 2003.  Brian is also comfortable with Adobe CS6 Production tools, so he is ready to handle any creative task that comes his way.

Brian believes that completely understanding your creative tools is the key to using them creatively, efficiently, and effectively.  Brian's blog posts will be focusing on Autodesk Smoke at Premiumbeat.com.  He is active in social media, so feel free to drop him a message on Twitter at @bkmeditor.  And check out his work on Youtube: http://www.youtube.com/user/bkmsmoke

November 1, 2012 Author:

Adjust the focus and depth of your shots using Smoke’s powerful Depth of Field node! Great for giving your footage or composites dynamic depth in post production. Read More

Smoke ConnectFX: Depth of Field Node

  • August 31, 2012

    ConnectFX Nodes: Bump Displace & Nodes that Burn

    Author:

    In our continued coverage of the new version of Smoke by Autodesk, we take a deeper look at three ConnectFX nodes and how to integrate them into your projects: Burn-In Letterbox, Burn-In Timecode and Bump Displace. Read More

  • August 22, 2012

    ConnectFX Nodes in Smoke: Blend & Comp and Blur

    Author:

    In our ongoing coverage of Autodesk Smoke, we explore two powerful ConnectFX nodes: Blend & Comp and Blur. Learn how to apply and customize these nodes to achieve unique effects in Smoke! Read More

  • August 9, 2012

    ConnectFX Nodes in Smoke: Auto Matte, Average & Auto Stabilizer

    Author:

    In this post, we continue our coverage of the new Smoke 2013 ConnectFX nodes. Discover how to implement Auto Matte, Average and Auto Stabilize nodes in yoru projects. Simulate motion blur and stabilize your video footage. Read More