Video editing tips and tutorials for Autodesk Smoke.
In this post, in our ongoing series on the Smoke ConnectFX nodes, we explore the Color Warper. This powerful color correction and grading node allows you to perform both primary and secondary corrections in Autodesk Smoke. Tons of useful info!
In our ongoing series on Autodesk Smoke’s ConnectFX nodes we explore the powerful color corrector. Discover how to suppress colors, match shots and grade your footage using this powerful node!
In our continued coverage of the new version of Smoke by Autodesk, we take a deeper look at three ConnectFX nodes and how to integrate them into your projects: Burn-In Letterbox, Burn-In Timecode and Bump Displace.
In our ongoing coverage of Autodesk Smoke, we explore two powerful ConnectFX nodes: Blend & Comp and Blur. Learn how to apply and customize these nodes to achieve unique effects in Smoke!
In this post, we continue our coverage of the new Smoke 2013 ConnectFX nodes. Discover how to implement Auto Matte, Average and Auto Stabilize nodes in yoru projects. Simulate motion blur and stabilize your video footage.
In our ongoing blog coverage of the new Smoke 2013 we explore each of the ConnectFX nodes. In this post, discover how and why to use the 2D Histogram and 2D Transform nodes in Smoke 2013.
Smoke 2013 ups the ante with true 3D lens flares. We’ve got 15 FREE lens flares for Smoke 2013 to enhance your video projects!
Check out our roundup up the very best video production and post podcasts! Podcasts provide a fun and informative way to learn the craft of video production!
ConnectFX, new to Smoke 2013, is a versatile node-based compositor for adding effects to your footage. In this post, we take a closer look at ConnectFX and how you can use it to improve your Smoke projects!
In this Smoke tutorial we explore how Smoke manages media – essential knowledge for any new or experienced Smoke user!
Understanding how Autodesk Smoke 2013 manages and stores project files is essential for any serious user. In this tutorial we show you how Smoke organizes the project files and where to access them.