Posts Tagged ‘Nodes’
In this post, in our ongoing series on the Autodesk Smoke ConnectFX Nodes, we tackle Colored Frame, Combine, Color Curves and Compound. Useful information for working with color and compositing in Smoke!
In this post, in our ongoing series on the Smoke ConnectFX nodes, we explore the Color Warper. This powerful color correction and grading node allows you to perform both primary and secondary corrections in Autodesk Smoke. Tons of useful info!
In our ongoing series on Autodesk Smoke’s ConnectFX nodes we explore the powerful color corrector. Discover how to suppress colors, match shots and grade your footage using this powerful node!
In our continued coverage of the new version of Smoke by Autodesk, we take a deeper look at three ConnectFX nodes and how to integrate them into your projects: Burn-In Letterbox, Burn-In Timecode and Bump Displace.
In our ongoing coverage of Autodesk Smoke, we explore two powerful ConnectFX nodes: Blend & Comp and Blur. Learn how to apply and customize these nodes to achieve unique effects in Smoke!
In this post, we continue our coverage of the new Smoke 2013 ConnectFX nodes. Discover how to implement Auto Matte, Average and Auto Stabilize nodes in yoru projects. Simulate motion blur and stabilize your video footage.
In our ongoing blog coverage of the new Smoke 2013 we explore each of the ConnectFX nodes. In this post, discover how and why to use the 2D Histogram and 2D Transform nodes in Smoke 2013.