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Home » Nodes » Page 2

Posts Tagged ‘Nodes’

Smoke

Smoke ConnectFX: Motion Blur & Motion Vectors

Learn about Motion Blur and Motion Vectors in Autodesk Smoke – essential knowledge for any Smoke editor working with render passes from 3D applications.

By Brian Mulligan 01-08-2013
Smoke

SmokeConnectFX: The Matchbox Node

Learn to program your own effects inside Autodesk Smoke using the Matchbox node. In this post, we show you how to script your own effects using this …

By Brian Mulligan 12-21-2012
Smoke

Smoke ConnectFX: The Keyer Nodes

Discover some of Autodesk Smoke’s most powerful features – keying video footage. In this post, we explore how to use the professional keyers in Smoke to most …

By Brian Mulligan 11-29-2012
Smoke

Smoke ConnectFX: Glow and Gradient Nodes

Use Smoke’s glow and gradient nodes to give your footage unique looks. In this post, we break down these ConnectFX nodes and show you how to use …

By Brian Mulligan 11-21-2012
Smoke

Smoke ConnectFX Nodes: Edge Detect, Filter, Flip, and Field Merge

In this post, part of our ongoing coverage of Smoke ConnectFX, we break down the Edge Detect, Filter, Flip, and Field Merge nodes! See how these 4 …

By Brian Mulligan 11-08-2012
Smoke

Smoke ConnectFX: Depth of Field Node

Adjust the focus and depth of your shots using Smoke’s powerful Depth of Field node! Great for giving your footage or composites dynamic depth in post production.

By Brian Mulligan 11-01-2012
Smoke

Smoke ConnectFX: Deal, Deinterlace, Difference Matte

Discover 3 utility nodes in Autodesk Smoke: Deal, Deinterlace, Difference Matte. Explore our in-depth coverage of these Smoke ConnectFX nodes to improve your video projects!

By Brian Mulligan 10-23-2012
Smoke

Smoke ConnectFX: Degrain and Denoise

We’ve got the scoop on working with the degrain and denoise nodes in Autodesk Smoke. Discover how to use these powerful tools to cleanup and improve your …

By Brian Mulligan 10-16-2012
Smoke ConnectFX: Damage and Deform Nodes
Smoke

Smoke ConnectFX: Damage and Deform Nodes

In this post, in our ongoing coverage of the ConnectFX nodes in Autodesk Smoke, we breakdown Damage and Deform. Learn how you can achieve unique effects in …

By Brian Mulligan 10-05-2012
Smoke

Smoke ConnectFX: Colored Frame, Combine, Curves & Compound

In this post, in our ongoing series on the Autodesk Smoke ConnectFX Nodes, we tackle Colored Frame, Combine, Color Curves and Compound. Useful information for working with …

By Brian Mulligan 09-25-2012
Color Grading

Smoke ConnectFX: The Color Warper & Secondary Color Correction

In this post, in our ongoing series on the Smoke ConnectFX nodes, we explore the Color Warper. This powerful color correction and grading node allows you to …

By Brian Mulligan 09-17-2012
Smoke

Smoke ConnectFX Nodes: The Color Corrector

In our ongoing series on Autodesk Smoke’s ConnectFX nodes we explore the powerful color corrector. Discover how to suppress colors, match shots and grade your footage using …

By Brian Mulligan 09-11-2012

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