{"id":12674,"date":"2012-08-31T09:30:57","date_gmt":"2012-08-31T13:30:57","guid":{"rendered":"http:\/\/www.premiumbeat.com\/blog\/?p=12674"},"modified":"2012-08-31T13:40:44","modified_gmt":"2012-08-31T17:40:44","slug":"smoke-nodes-bump-displace-and-burn","status":"publish","type":"post","link":"https:\/\/www.premiumbeat.com\/blog\/smoke-nodes-bump-displace-and-burn\/","title":{"rendered":"ConnectFX Nodes: Bump Displace &amp; Nodes that Burn"},"content":{"rendered":"<h2 id=\"in-this-post-we-continue-our-analysis-of-smoke-connectfx-exploring-the-burn-in-letterbox-burn-in-timecode-and-bump-displace-nodes\">In this post we continue our analysis of Smoke ConnectFX, exploring the Burn-In Letterbox, Burn-In Timecode and Bump Displace nodes.<\/h2>\n<p>In our ongoing coverage of the new <strong>Smoke 2013<\/strong> we take a deeper look at three more <strong>ConnectFX nodes<\/strong>. \u00a0Let&#8217;s dive in&#8230;.<\/p>\n<h3 id=\"smokes-burn-in-letterbox\">Smoke&#8217;s Burn-In Letterbox<\/h3>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Letterbox-Node.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-12825\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Letterbox-Node.jpg\" alt=\"Smoke Node\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Letterbox-Node.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Letterbox-Node.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Letterbox-Node.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Letterbox-Node.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Letterbox-Node.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">You may still be working or exporting SD clips. \u00a0Or you may be working in <strong>HD or 2K<\/strong> and want to format your final output for more of a film ratio like <strong>1.85:1<\/strong>\u00a0or\u00a0<strong>2.39:1.\u00a0<\/strong>\u00a0You may even just want to be creative and apply a letterbox to your 16&#215;9 HD sequence to give it, that classy film look that editor&#8217;s used to give to SD material back in the day. \u00a0 Whatever your letterboxing needs, use can achieve them with Smoke&#8217;s\u00a0<strong>Burn-In Letterbox node<\/strong>. Now you can use this node to simply add a letterbox to a clip or sequence. \u00a0The node has all of the common video and film ratios that you would need. \u00a0Simply, just select one and choose the color for the letterbox, in case you want something different than classic black.<\/p>\n<p style=\"text-align: justify;\">[Click image for larger view]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-7.44.45-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-12826\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-7.44.45-PM.png\" alt=\"Smoke UI\" width=\"227\" height=\"213\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-7.44.45-PM.png 227w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-7.44.45-PM.png?resize=150,141 150w\" sizes=\"auto, (max-width: 227px) 100vw, 227px\" \/><\/a>\u00a0<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/LETTERBOX-SIZED.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-12827\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/LETTERBOX-SIZED-300x174.jpg\" alt=\"Smoke UI Node\" width=\"300\" height=\"174\" \/><\/a><\/p>\n<h3 id=\"smokes-burn-in-timecode\">Smoke&#8217;s Burn-In Timecode<\/h3>\n<h3 id=\"\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Burn-Timecode-Node.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-12832\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Burn-Timecode-Node.jpg\" alt=\"Smoke Node\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Burn-Timecode-Node.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Burn-Timecode-Node.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Burn-Timecode-Node.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Burn-Timecode-Node.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Burn-Timecode-Node.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p style=\"text-align: justify;\">Everyone&#8217;s workflow and\u00a0editing\u00a0is different, but since I moved to a completely file based workflow I have replaced Timecode with Clip Name. However, if you still deal with tape or want to offload a sequence to a DVD, you may want to <strong>Burn-In Timecode<\/strong> into a clip for the viewer. \u00a0Normally, this would be so that they can log the footage, and then give you the proper frames for reference. If you need to make a burn-in timecode window on your clips or sequence, then you can add the\u00a0<strong>Burn-In Timecode node<\/strong> before the <strong>ConnectFX<\/strong> output.<\/p>\n<p style=\"text-align: justify;\">Now, as non-exciting as timecode windows are, at least the node is <strong>Smoke<\/strong>\u00a0<strong>2013\u00a0<\/strong>has every feature you could possibly want. You can set the font and color of the text as well as the background. \u00a0The burn-in info can be placed anywhere you would like on the screen. \u00a0You can choose to display the source timecode and the record timecode if you are using it on a sequence. You can even display comments or have the clip count in frames instead of timecode.<\/p>\n<p style=\"text-align: justify;\">I\u00a0may have only exported <strong>Burn-In TC<\/strong> for someone about once in the past 3 years&#8230;but if you do need it, it&#8217;s there.<\/p>\n<p>[Click image for larger view]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-7.55.08-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-12833\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-7.55.08-PM-300x187.png\" alt=\"Smoke UI\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p><strong>NOTE: <\/strong>Since CFX is frame rate agnostic, the node does not automatically pick up the timecode from the source or edit sequence. I realize that that sounds\u00a0ridiculous, and in fact it is. \u00a0So without a lot of manual work, this node is somewhat useless inside of <strong>Smoke&#8217;s CFX<\/strong>. But there is a bright side &#8211; both the Burn-In Letterbox and <strong>Burn-In Timecode<\/strong> are\u00a0available\u00a0as tools on the desktop. \u00a0In Smoke&#8217;s Tools tab it does respect both the sequence timecode and the source timecode.<\/p>\n<p><strong> <a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Tools-Menu-Burn-in.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-12835\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Tools-Menu-Burn-in.jpg\" alt=\"\" width=\"326\" height=\"197\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Tools-Menu-Burn-in.jpg 326w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Tools-Menu-Burn-in.jpg?resize=300,181 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Tools-Menu-Burn-in.jpg?resize=277,167 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/Tools-Menu-Burn-in.jpg?resize=150,91 150w\" sizes=\"auto, (max-width: 326px) 100vw, 326px\" \/><\/a>\u00a0<\/strong><\/p>\n<h3 id=\"smokes-bump-displace\">Smoke&#8217;s Bump Displace<\/h3>\n<h3 id=\"-2\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/BUMP-DISPLACE-NODE.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-12841\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/BUMP-DISPLACE-NODE.jpg\" alt=\"Smoke Node\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/BUMP-DISPLACE-NODE.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/BUMP-DISPLACE-NODE.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/BUMP-DISPLACE-NODE.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/BUMP-DISPLACE-NODE.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/BUMP-DISPLACE-NODE.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p style=\"text-align: justify;\">The <strong>Bump Displace node<\/strong> is great for adding that little bit of depth to a graphic or text to make it pop, without having to work with 3D geometry. The bump displace in <strong>Smoke 2013<\/strong> creates an effect similar to an <strong>emboss effect<\/strong> in <strong>Photoshop <\/strong>or<strong> After Effects<\/strong>. \u00a0The node will use the matte input to generate the bump displace or emboss. \u00a0The end result looks odd when you are working within the node, but you have to remember that the output is generally used again with the matte in another node downstream in your <strong>CFX schematic<\/strong>.<\/p>\n<p style=\"text-align: justify;\">[Click image for larger view]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-8.42.02-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-12842\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-8.42.02-PM-300x187.png\" alt=\"Smoke Node\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">You can set the minimum and maximum values for the matte input, much like in the <strong><a href=\"http:\/\/www.premiumbeat.com\/blog\/smoke-histogram-transform-nodes\/\" data-wpel-link=\"internal\">2D Histogram<\/a><\/strong>, and set the height and softness of the bump displacement. A high softness, will give you a more bubbled or rounded look to the emboss.<\/p>\n<p style=\"text-align: justify;\">You have full control over the lighting in the scene to finesse the look of the emboss. \u00a0You can adjust the position of the light, as well as the color. \u00a0 The image texture controls allow you to adjust the shininess, diffuse, and specular highlights. \u00a0One nice feature is the ability to add a little <strong>chromatic\u00a0aberration<\/strong>\u00a0to the bump displace to give it a more realistic feeling. \u00a0This is\u00a0achieved by adjusting the individual RGB channels of the displacement.<\/p>\n<p style=\"text-align: justify;\">[Click image for larger view]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-9.03.21-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-12845\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-9.03.21-PM-300x187.png\" alt=\"Smoke Node\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">I like to use<strong> Smoke&#8217;s\u00a0Bump Displace Node<\/strong> with a <strong>Text node<\/strong> to give the text a little depth in my composite. You can also use the bump displace to create a glassy overlay by using it with simple shape mattes. \u00a0Often times an <strong>emboss<\/strong> looks cheap, and editors and designers will shy away from it. \u00a0 But I encourage you to explore the bump displace node. \u00a0The depth of the controls can create some very subtle and classy looks that will elevate your final product. \u00a0Take a look at some of the example setups in the following images.<\/p>\n<p style=\"text-align: justify;\">[Click images for larger view]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-8.49.43-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-12843\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-8.49.43-PM-300x187.png\" alt=\"Smoke UI\" width=\"300\" height=\"187\" \/><\/a><br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-9.12.19-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-12844\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/08\/Screen-Shot-2012-08-30-at-9.12.19-PM-300x187.png\" alt=\"Smoke Node\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">Follow the Premiumbeat blog for continued coverage of <strong>Smoke 2013<\/strong>. \u00a0In future posts we&#8217;ll continue our exploration of each of the <strong>Smoke ConnectFX<\/strong> nodes to how to best use them to improve your video edits.<\/p>\n<div class=\"zemanta-pixie\" style=\"margin-top: 10px; height: 15px;\"><img decoding=\"async\" class=\"zemanta-pixie-img\" style=\"border: none; float: right;\" src=\"https:\/\/img.zemanta.com\/pixy.gif?x-id=07ea61cd-0757-49f1-9f5c-01904e32d10a\" alt=\"\" \/><\/div>\n","protected":false},"excerpt":{"rendered":"<p>In our continued coverage of the new version of Smoke by Autodesk, we take a deeper look at three ConnectFX nodes and how to integrate them into \u2026<\/p>\n","protected":false},"author":14,"featured_media":12859,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[963,39],"tags":[675,1195,1191,1194,986,985,1090,679,1192,1193,5376],"class_list":["post-class-post-12674","post-class-post","post-class-type-post","post-class-status-publish","post-class-format-standard","post-class-has-post-thumbnail","post-class-hentry","post-class-category-smoke-2","post-class-category-video-editing","post-class-tag-autodesk","post-class-tag-brian-mulligan","post-class-tag-bump-displace","post-class-tag-burn-in-letterbox","post-class-tag-cfx","post-class-tag-connectfx","post-class-tag-nodes","post-class-tag-smoke-2013","post-class-tag-timecode","post-class-tag-timecode-burn-in","post-class-tag-video-editing"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v18.5 (Yoast SEO v27.7) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>ConnectFX Nodes: Bump Displace &amp; Nodes that Burn - The Beat: A Blog by PremiumBeat<\/title>\n<meta name=\"description\" content=\"In our continued coverage of the new version of Smoke by Autodesk, we take a deeper look at three ConnectFX nodes and how to integrate them into your projects: Burn-In Letterbox, Burn-In Timecode and Bump Displace.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.premiumbeat.com\/blog\/smoke-nodes-bump-displace-and-burn\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"ConnectFX Nodes: Bump Displace &amp; Nodes that Burn\" \/>\n<meta property=\"og:description\" content=\"In our continued coverage of the new version of Smoke by Autodesk, we take a deeper look at three ConnectFX nodes and how to integrate them into your projects: Burn-In Letterbox, Burn-In Timecode and Bump Displace.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.premiumbeat.com\/blog\/smoke-nodes-bump-displace-and-burn\/\" \/>\n<meta property=\"og:site_name\" content=\"The Beat: A Blog by PremiumBeat\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/premiumbeat\" \/>\n<meta property=\"article:published_time\" content=\"2012-08-31T13:30:57+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2012-08-31T17:40:44+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/08\/smoke-2013-connectfx-nodes2.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"150\" \/>\n\t<meta property=\"og:image:height\" content=\"150\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Brian Mulligan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@Premiumbeat\" \/>\n<meta name=\"twitter:site\" content=\"@Premiumbeat\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Brian Mulligan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.premiumbeat.com\\\/blog\\\/smoke-nodes-bump-displace-and-burn\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.premiumbeat.com\\\/blog\\\/smoke-nodes-bump-displace-and-burn\\\/\"},\"author\":{\"name\":\"Brian Mulligan\",\"@id\":\"https:\\\/\\\/www.premiumbeat.com\\\/blog\\\/#\\\/schema\\\/person\\\/e37a0f07a187355de2b35ab8db847613\"},\"headline\":\"ConnectFX Nodes: Bump Displace &amp; 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