{"id":14502,"date":"2012-10-16T11:41:13","date_gmt":"2012-10-16T15:41:13","guid":{"rendered":"http:\/\/www.premiumbeat.com\/blog\/?p=14502"},"modified":"2012-10-16T11:44:49","modified_gmt":"2012-10-16T15:44:49","slug":"smoke-connectfx-degrain-and-denoise","status":"publish","type":"post","link":"https:\/\/www.premiumbeat.com\/blog\/smoke-connectfx-degrain-and-denoise\/","title":{"rendered":"Smoke ConnectFX: Degrain and Denoise"},"content":{"rendered":"<h2 id=\"noise-in-your-video-autodesk-smoke-2013-has-a-few-nodes-that-can-help-clean-up-those-shots-check-out-how-to-use-the-degrain-and-denoise-tools-in-smoke\">Noise in your video? Autodesk Smoke 2013 has a few nodes that can help clean up those shots. Check out how to use the Degrain and Denoise tools in Smoke.<\/h2>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/07\/Header.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9205\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/07\/Header.jpg\" alt=\"Smoke 2013 Header\" width=\"490\" height=\"100\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/07\/Header.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/07\/Header.jpg?resize=300,61 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/07\/Header.jpg?resize=277,57 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/07\/Header.jpg?resize=359,73 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/07\/Header.jpg?resize=150,31 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">With film you have to deal with grain when <strong>compositing<\/strong>. With video, even when you are just <strong>video editing<\/strong>, noise is the enemy of good looking images. There is a fine line between <strong>grain and noise<\/strong>. Grain is often welcome and adds an earthy quality to your images. Noise on the other hand is an unwanted artifact created from low light situations, poor camera sensors, and use of electronic gain. <strong>Autodesk Smoke<\/strong> has some great tools to help <strong>denoise and degrain<\/strong> your images.<\/p>\n<h3 id=\"smokes-degrain-node\">Smoke&#8217;s Degrain Node:<\/h3>\n<h3 id=\"\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Degrain-node.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14555\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Degrain-node.jpg\" alt=\"Smoke Node\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Degrain-node.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Degrain-node.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Degrain-node.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Degrain-node.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Degrain-node.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p style=\"text-align: justify;\">Film is slowly dying. Kodak and Fuji have pretty much ceased selling film stock. Now, there is still some film out there, and if you are working with images transfered from fill you might have the need to <strong>degrain<\/strong> that film. The main reason for using degraining images would be in <strong>compositing<\/strong> and in <strong>chroma-keying<\/strong>.\u00a0Often times film grain can make pulling a key a challenge due to the movement of the grain. \u00a0 When degraining for keying, you would degrain your front image to produce a clean matte, then use that matte in keying the original &#8220;grainy&#8221; fill.<\/p>\n<p style=\"text-align: justify;\">[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-3.57.21-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-14622\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-3.57.21-PM-300x103.png\" alt=\"connectfx\" width=\"300\" height=\"103\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">Another reason would be if you are mixing film elements with video elements, you can degrain the film clips to better match the clips from shot to shot. \u00a0Let&#8217;s take a look at how to <strong>degrain your video footage in Smoke<\/strong>&#8230;<\/p>\n<p style=\"text-align: justify;\">The first step in degraining your clip is to tell the node whether your clip is <strong>Progressive or Interlaced<\/strong>. \u00a0There are 2 groups of sliders. <strong>RGB Average<\/strong> and <strong>RGB Sharpen<\/strong>. You can adjust the sliders\u00a0independently for the RGB channels or you can activate the proportional button which will move them together.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.46.28-PM1.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14569\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.46.28-PM1.png\" alt=\"SMOKE NODE\" width=\"344\" height=\"182\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.46.28-PM1.png 344w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.46.28-PM1.png?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.46.28-PM1.png?resize=277,147 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.46.28-PM1.png?resize=150,79 150w\" sizes=\"auto, (max-width: 344px) 100vw, 344px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">More than likely the amount of grain is not uniform across the color channels, so adjusting the RGB channels\u00a0separately is your best bet. It&#8217;s a delicate balance between degraining and\u00a0maintaining the integrity of your image. You don&#8217;t want to over soften your image. The next set of sliders are for sharpening your image. \u00a0The sliders work the same, as you can individually add sharpening to the RGB channels.<\/p>\n<p style=\"text-align: justify;\">So how can you tell how much grain is in each channel so you know how much to adjust it? \u00a0With the <strong>VIEW Options<\/strong>, use the <strong>R, G, and B buttons<\/strong> to control the display of the corresponding channels. Enable <strong>Exclusive<\/strong> and then click R, G, or B to view each channel exclusively as a greyscale representation.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.48.16-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14571\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.48.16-PM.png\" alt=\"SMOKE \" width=\"297\" height=\"184\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.48.16-PM.png 297w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.48.16-PM.png?resize=277,172 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.48.16-PM.png?resize=150,93 150w\" sizes=\"auto, (max-width: 297px) 100vw, 297px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">As you view each channel\u00a0separately in grayscale, you can better lessen the amount of grain in that channel. Setup your screen in <strong>3 up view<\/strong> to see the 3 channels together.<\/p>\n<p style=\"text-align: justify;\">[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.49.07-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-14572\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-12.49.07-PM-300x187.png\" alt=\"SMOKE UI\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p>Obviously after you degrain your image, and process it further, you may want to add grain back in to the shot. This would be done with the <strong>Regrain Node<\/strong>.<\/p>\n<h3 id=\"smokes-denoise-node\">Smoke&#8217;s Denoise Node:<\/h3>\n<h3 id=\"-2\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Denoise-Node.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14574\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Denoise-Node.jpg\" alt=\"\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Denoise-Node.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Denoise-Node.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Denoise-Node.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Denoise-Node.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Denoise-Node.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p style=\"text-align: justify;\">There are a lot of good <strong>denoise<\/strong> plugins for cleaning up video. Premiumbeat blogger Danny Greer highlighted a few in this previous\u00a0<a href=\"http:\/\/www.premiumbeat.com\/blog\/magic-bullet-reintroduces-denoiser-to-quickly-clean-up-footage-in-after-effects\/\" data-wpel-link=\"internal\">blog post<\/a>. \u00a0Smoke has a denoise node that works very much like the others. If you are familiar with <strong><a href=\"http:\/\/neatvideo.com\" data-wpel-link=\"external\" target=\"_blank\">Neat Video<\/a><\/strong>, you will find the denoise node works in a similar way.<\/p>\n<p style=\"text-align: justify;\">To <strong>denoise your video in Smoke,<\/strong> you&#8217;ll first need to analyze your clip with the denoise node to tell it what noise you would like to remove. \u00a0You can add as many analyze frames as you need. Click the <strong>ADD button<\/strong> and you can then positon the box, resizing as needed, over an area of your clip that contains the offending noise. \u00a0You can also remove the boxes with the &#8220;remove selection&#8221;. \u00a0If you need to, you can change the color of the analyzing frames to better see it over your image. Once you have your noisy areas selected, simply press the <strong>ANALYZE<\/strong> button.<\/p>\n<p>[Click for larger images]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.08.15-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-14575 alignnone\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.08.15-PM.png\" alt=\"\" width=\"147\" height=\"183\" \/><\/a><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.08.30-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-14577\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.08.30-PM-300x187.png\" alt=\"SMOKE UI\" width=\"270\" height=\"168\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">After the\u00a0analysis, you can make adjustments. You can easily toggle the &#8220;clean up&#8221; on and off by clicking on the &#8220;denoise&#8221; button. \u00a0The <strong>Red, Green, Blue level adjustments<\/strong> will increase the amount of the denoise in that channel. \u00a0The default is 1, while a value of 0 will nullify the denoise effect. \u00a0Increaseing the value above 1 will create more denoise effect in that channel. You would then make adjustments to the <strong>Grain Size<\/strong> field. This setting would be the pixel size of the grain you are trying to remove.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.15.01-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14579\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.15.01-PM.png\" alt=\"SMOKE NODE\" width=\"153\" height=\"181\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.15.01-PM.png 153w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.15.01-PM.png?resize=150,177 150w\" sizes=\"auto, (max-width: 153px) 100vw, 153px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">The grain size default is 3, but for 4K images it might need to be higher. \u00a0The <strong>Radius value<\/strong> is the blur radius. \u00a0A higher value will add more pixels to the blur and increase rendering time. \u00a0To sharpen the image back, much like with the degrain tool, you can make small adjustments to the <strong>Detail field<\/strong>. \u00a0It is recommended you enter 0.05 to 0.15 as an initial value.\u00a0If you want to further bring back detail you can adjust the <strong>Opacity level<\/strong>. This will perform a mix between the orignal source and the denoised result.<\/p>\n<p style=\"text-align: justify;\">[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.16.43-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-14578\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.16.43-PM-300x127.png\" alt=\"SMOKE UI\" width=\"300\" height=\"127\" \/><\/a><\/p>\n<p>The <strong>Past and Future Frames<\/strong> selections will allow the analyzer to see how the noise moves between frames to give you a better analysis. This will also increase rendering times. One great use for the <strong>Denoise Node<\/strong> is to use it to smooth skin. \u00a0If you place an analysis box on someones face, you can add youth and beauty to your talent, as the denoise tool will soften just the skin tones.<\/p>\n<p>[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.17.11-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-14580\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.17.11-PM-300x127.png\" alt=\"SMOKE 2013\" width=\"300\" height=\"127\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">Our friend the Smoke\u00a0<strong>Histogram<\/strong> returns again in this module, but this time the curves relate directly towards the amount of denoise applied in the RGB channels.<\/p>\n<p style=\"text-align: justify;\">When you add an analyzer box you will see the <strong>RGB plot points<\/strong> in relation to the histogram. As you add more boxes, and select each one, the plot points will update in the\u00a0histogram\u00a0display. \u00a0When the analysis is made, keyframes get made in the <strong>RGB \u00a0curves<\/strong> which equate to the level of noise reduction needed. \u00a0These curves are also keyframeable. \u00a0You can make adjustments to the curves and have them change overtime as your video changes. This gives you a tremendous amount of control in cleaning up your shots. \u00a0If the automatic analysis is good, then you won&#8217;t need to adjust anything. But, you have the power if you want it.<\/p>\n<p style=\"text-align: justify;\">The curves work like you would expect. \u00a0The left side of the histogram is for dark areas of the image, and the right is for highlights. Moving a curve point higher in the curve will increase the amount of noise reduction and lowering the point will decrease it.<\/p>\n<p style=\"text-align: justify;\">[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.20.04-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-14581\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.20.04-PM-300x83.png\" alt=\"smoke ui\" width=\"300\" height=\"83\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">The last set of controls aren&#8217;t really settings for the denoise functions that we have discussed. \u00a0These controls are the <strong>Median Filter<\/strong> settings. \u00a0You can use them with a denoise analysis, or just as a standard Median Filter. \u00a0You activate the filter by lighting the Blue LED button. You have your choice of\u00a0<strong>Standard\u00a0or Advanced<\/strong>. \u00a0Advanced gives you more precise filtering. The rest of the settings are pretty simple. You can choose to filter based on <strong>Luminance, RGB Vetctor or RGB\u00a0Component<\/strong>. The <strong>Radius<\/strong> will adjust the region in pixels from the center and <strong>Iterations<\/strong> will adjust the number of times the effect is applied recursively.\u00a0And you also have an\u00a0<strong>Opacity<\/strong> slider to mix back to the original.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.23.55-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-14582\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.23.55-PM.png\" alt=\"smoke ui\" width=\"173\" height=\"183\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.23.55-PM.png 173w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.23.55-PM.png?resize=150,159 150w\" sizes=\"auto, (max-width: 173px) 100vw, 173px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">The <strong>Median Filter<\/strong> can give your video a very watercolor, painterly effect when applied heavily. The look is good, but give yourself plenty of time for rendering as this type of filtering is very processor intensive.<\/p>\n<p style=\"text-align: justify;\">[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.24.43-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-14594\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/10\/Screen-Shot-2012-10-12-at-1.24.43-PM-300x127.png\" alt=\"smoke denoise\" width=\"300\" height=\"127\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">I encourage you to <strong>Smoke&#8217;s Denoise and Degrain<\/strong> nodes on your footage and compare the results with plugins you may currently be using. If you find any\u00a0interesting\u00a0results, please feel free to post a comment about it below.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;ve got the scoop on working with the degrain and denoise nodes in Autodesk Smoke. Discover how to use these powerful tools to cleanup and improve your \u2026<\/p>\n","protected":false},"author":14,"featured_media":14651,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[963,39,583],"tags":[675,678,986,985,1323,1324,1090,51,679,5376,473],"class_list":["post-class-post-14502","post-class-post","post-class-type-post","post-class-status-publish","post-class-format-standard","post-class-has-post-thumbnail","post-class-hentry","post-class-category-smoke-2","post-class-category-video-editing","post-class-category-video-production-2","post-class-tag-autodesk","post-class-tag-autodesk-smoke","post-class-tag-cfx","post-class-tag-connectfx","post-class-tag-degrain","post-class-tag-denoise","post-class-tag-nodes","post-class-tag-post-production","post-class-tag-smoke-2013","post-class-tag-video-editing","post-class-tag-visual-effects"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v18.5 (Yoast SEO v27.7) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Smoke ConnectFX: Degrain and Denoise - The Beat: A Blog by PremiumBeat<\/title>\n<meta name=\"description\" content=\"We&#039;ve got the scoop on working with the degrain and denoise nodes in Autodesk Smoke. Discover how to use these powerful tools to cleanup and improve your video footage.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.premiumbeat.com\/blog\/smoke-connectfx-degrain-and-denoise\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Smoke ConnectFX: Degrain and Denoise\" \/>\n<meta property=\"og:description\" content=\"We&#039;ve got the scoop on working with the degrain and denoise nodes in Autodesk Smoke. 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