{"id":15625,"date":"2012-11-08T11:29:01","date_gmt":"2012-11-08T16:29:01","guid":{"rendered":"http:\/\/www.premiumbeat.com\/blog\/?p=15625"},"modified":"2012-11-08T11:47:52","modified_gmt":"2012-11-08T16:47:52","slug":"smoke-nodes-edge-detect-filter-flip-field-merge","status":"publish","type":"post","link":"https:\/\/www.premiumbeat.com\/blog\/smoke-nodes-edge-detect-filter-flip-field-merge\/","title":{"rendered":"Smoke ConnectFX Nodes: Edge Detect, Filter, Flip, and Field Merge"},"content":{"rendered":"<h2 id=\"in-this-post-we-explore-more-nodes-inside-autodesk-smoke-connectfx-in-this-smoke-tutorial-well-show-you-how-to-use-edge-detect-filter-flip-and-field-merge-nodes-in-your-editing-projec\">In this post we explore more nodes inside Autodesk Smoke ConnectFX. \u00a0In this Smoke tutorial we&#8217;ll show you how to use Edge Detect, Filter, Flip, and Field Merge nodes in your editing projects.<\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-15693\" title=\"Autodesk Smoke\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/smoke.jpg\" alt=\"Autodesk Smoke\" width=\"490\" height=\"100\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/smoke.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/smoke.jpg?resize=300,61 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/smoke.jpg?resize=277,57 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/smoke.jpg?resize=359,73 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/smoke.jpg?resize=150,31 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/p>\n<p>This week we blitz through some simple nodes inside Smoke&#8217;s node-based compositing environment &#8211; <strong>ConnectFX<\/strong>. \u00a0<strong>Edge Detect<\/strong> and <strong>Filter<\/strong> are the more creative tools, whereas <strong>Flip<\/strong> and <strong>Field Merge<\/strong> are more utility operations. \u00a0Some nodes you may only use once year. Other nodes you use every day. \u00a0In our series on Smoke ConnectFX nodes we&#8217;re breaking down how each node works and what you can do with it. \u00a0So, when you need to do that &#8216;one thing&#8217; you&#8217;ll know what node to use!<\/p>\n<h3 id=\"smokes-edge-detect\">Smoke&#8217;s Edge Detect<\/h3>\n<h3 id=\"\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/EdgeNode.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15656\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/EdgeNode.jpg\" alt=\"Smoke\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/EdgeNode.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/EdgeNode.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/EdgeNode.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/EdgeNode.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/EdgeNode.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p>The <strong>Edge Detect Node<\/strong> will define an edge and output a matte for that edge for use further down your ConnectFX schematic. The edges are based on colors and luminance between pixels. \u00a0You can choose to define edges based on <strong>RGB, HLS, Chroma, or Mono<\/strong>.<\/p>\n<p>[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.15.40-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-15657\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.15.40-PM-300x187.png\" alt=\"Smoke Ui\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p>You can set the\u00a0Result output as the composite of the input image with the matte generated by the edge detection. Or, select <strong>Edge Only<\/strong> to output only the result of \u00a0the matte generated by the edge detection.\u00a0You can also choose what to output from the nodes matte output. \u00a0You can choose to simply pass the original input matte through or output the created Edge Matte effect.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.20.52-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15658\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.20.52-PM.png\" alt=\"smoke ui\" width=\"251\" height=\"177\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.20.52-PM.png 251w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.20.52-PM.png?resize=150,106 150w\" sizes=\"auto, (max-width: 251px) 100vw, 251px\" \/><br \/>\n<\/a><br \/>\nThe <strong>Edge Detection<\/strong> settings area is where you define the edge based on the input image. \u00a0You can adjust the weight of the individual Red, Green, Blue channels. \u00a0 Changing these values form 100% will increase or decrease how much of that channel is being used to define the edge. \u00a0In RGB, HLS, and Chroma settings, it will adjust the color of the edges created. \u00a0 The <strong>Threshold<\/strong> setting can be set for the minimum and maximum values. \u00a0Think of it like the min\/max settings of the 2D Histogram. \u00a0The <strong>Softness<\/strong> setting in this area is adjusting the width of the softness between edges in your image and the gain of that softness. \u00a0It will blur the edge matte and increase the luminance of it.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.07-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15659\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.07-PM.png\" alt=\"smoke\" width=\"315\" height=\"179\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.07-PM.png 315w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.07-PM.png?resize=300,170 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.07-PM.png?resize=277,157 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.07-PM.png?resize=150,85 150w\" sizes=\"auto, (max-width: 315px) 100vw, 315px\" \/><\/a><\/p>\n<p>In the <strong>Edge Effects<\/strong> area you can create a <strong>Double Edge<\/strong> which will perform a second pass of the edge detection. \u00a0There are more min\/max settings and Softness settings affecting the Double Edge. \u00a0 You can skew the softness in a direction by activating the direction button and setting the angle. This can act like a change in lighting on the generated edge matte.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.22-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15660\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.22-PM.png\" alt=\"smoke ui\" width=\"222\" height=\"180\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.22-PM.png 222w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.17.22-PM.png?resize=150,122 150w\" sizes=\"auto, (max-width: 222px) 100vw, 222px\" \/><\/a><\/p>\n<p>You have Color controls inside this node. \u00a0These controls color the edge matte even further, increasing or decreasing colors.<br \/>\nWith the <strong>Use Matte<\/strong> button enabled, you can choose common blend modes with transparancy, used with the color correct controls to create edge effects in your image.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.18.16-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15661\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.18.16-PM.png\" alt=\"smoke\" width=\"220\" height=\"180\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.18.16-PM.png 220w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.18.16-PM.png?resize=150,123 150w\" sizes=\"auto, (max-width: 220px) 100vw, 220px\" \/><\/a>\u00a0<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.15.16-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-15662\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.15.16-PM-300x168.png\" alt=\"\" width=\"300\" height=\"168\" \/><\/a><\/p>\n<p>The Edge Matte node can also be found in the Modular Keyer. \u00a0It&#8217;s here where pulling edge mattes can aid in creating <strong>Light Wrap<\/strong> effects with your keys&#8230;or aid in making cleaner composites.<\/p>\n<p>[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.31.01-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-15665\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.31.01-PM-300x187.png\" alt=\"Smoke 2013\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p>Blurring your image a bit can also effect the edge detection as more blur will create fewer edges created. \u00a0This will allow you to focus on the main edges in an image and not all of the details in the image that can get in the way of creating the edge you want.<\/p>\n<h3 id=\"smokes-field-merge\">Smoke&#8217;s Field Merge<\/h3>\n<h3 id=\"-2\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/FieldMerge.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15666\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/FieldMerge.jpg\" alt=\"smoke ui\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FieldMerge.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FieldMerge.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FieldMerge.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FieldMerge.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FieldMerge.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p>The <strong>Field Merge\u00a0Node<\/strong> is very simple. When dealing with interlaced clips, you can blend the fields together, essentially creating a progressive clip. \u00a0This differs from the <strong>Deinterlace Node<\/strong> in that it doesn&#8217;t split the fields or lengthen the clip. \u00a0It can also reduce field flicker in an interlaced clip. You can set the value at 100% for complete blending or less if needed.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.32.33-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15667\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.32.33-PM.png\" alt=\"smoke\" width=\"131\" height=\"51\" \/><\/a><\/p>\n<p>Field merge will soften the image, as you are\u00a0blending\u00a0moving fields, so the adjustment will help give you the best result. \u00a0I often use field blending to create a &#8220;film-look&#8221; effect as it helps to lessen the &#8220;video&#8221; look of an image.<\/p>\n<p>[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.33.52-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-15668\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.33.52-PM-300x187.png\" alt=\"\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<h3 id=\"smokes-flip-node\">Smoke&#8217;s Flip Node<\/h3>\n<h3 id=\"-3\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/FlipNode.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15669\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/FlipNode.jpg\" alt=\"Smoke Node\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FlipNode.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FlipNode.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FlipNode.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FlipNode.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FlipNode.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p>The <strong>Flip Node<\/strong> performs a very simple Flip of your image along the <strong>Vertical or Horizontal, or Both Axis<\/strong>. When you flip a clip vertically, you may need to reverse the fields so that the clip plays back in the proper field order.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-9.47.59-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15677\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-9.47.59-PM.png\" alt=\"smoke\" width=\"160\" height=\"80\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-9.47.59-PM.png 160w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-9.47.59-PM.png?resize=150,75 150w\" sizes=\"auto, (max-width: 160px) 100vw, 160px\" \/><\/a><\/p>\n<p>There are many other ways to flip a clip in X or Y, so why would you use this node over <strong><a href=\"http:\/\/www.premiumbeat.com\/blog\/smoke-histogram-transform-nodes\/\" data-wpel-link=\"internal\">2D Transform<\/a><\/strong> or through <strong>Action<\/strong>? \u00a0 On my MacbookPro setup, I found no difference in rendering speed between the Flip Node, 2D Transform, Action, or Axis on the timeline.\u00a0This is an older node, which is why it still exists in the bin. \u00a0It is fast. \u00a0When you just need to flip a shot that might be in the middle of a large CFX node schematic you can just pop the node into the flow.<\/p>\n<p>[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-9.48.19-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-15678\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-9.48.19-PM-300x187.png\" alt=\"\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<h3 id=\"smokes-filter-node\">Smoke&#8217;s Filter Node<\/h3>\n<h3 id=\"-4\"><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/FilterNode.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15670\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/FilterNode.jpg\" alt=\"Smoke Node\" width=\"490\" height=\"259\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FilterNode.jpg 490w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FilterNode.jpg?resize=300,159 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FilterNode.jpg?resize=277,146 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FilterNode.jpg?resize=359,190 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/FilterNode.jpg?resize=150,79 150w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/h3>\n<p>The <strong>Filter Node<\/strong> uses old school\u00a0mathematical\u00a0matrices on a per pixel bases to perform image processing like <strong>Blurs, Edge Detection, and Emboss<\/strong> to a clip. Most of the effects that you can do with the Filter Node can be done better and with more\u00a0flexibility\u00a0in other nodes. \u00a0There are many presets you load to see how the effects are applied. \u00a0The basic understanding of how a <strong>Matrix<\/strong> operation works is that a grid is placed around each and every pixel. The grid can be as small as 3&#215;3 or as large as 11&#215;11.\u00a0The operation replaces each pixel with the weighted average of the pixels around it, where the weights are given by the matrix.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Grid1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15671\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Grid1.jpg\" alt=\"Smoke node\" width=\"377\" height=\"143\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Grid1.jpg 377w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Grid1.jpg?resize=300,114 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Grid1.jpg?resize=277,105 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Grid1.jpg?resize=359,136 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Grid1.jpg?resize=150,57 150w\" sizes=\"auto, (max-width: 377px) 100vw, 377px\" \/><\/a><\/p>\n<p>A Matrix that looks likes this produces no change in the image.<\/p>\n<p><a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.48.17-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15672\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.48.17-PM.png\" alt=\"Smoke Filter\" width=\"368\" height=\"162\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.48.17-PM.png 368w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.48.17-PM.png?resize=300,132 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.48.17-PM.png?resize=277,122 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.48.17-PM.png?resize=359,158 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.48.17-PM.png?resize=150,66 150w\" sizes=\"auto, (max-width: 368px) 100vw, 368px\" \/><\/a><\/p>\n<p>To be honest, this type of image processing was great in the 1990&#8217;s, but it has long since been practical. Smoke&#8217;s other nodes like <strong><a href=\"http:\/\/www.premiumbeat.com\/blog\/smoke-nodes-blend-comp-blur\/\" data-wpel-link=\"internal\">Blur<\/a>, Glow, &amp; <a href=\"http:\/\/www.premiumbeat.com\/blog\/smoke-nodes-bump-displace-and-burn\/\" data-wpel-link=\"internal\">Bump Displace<\/a><\/strong> are tools built in the modern era. \u00a0I am sure some old school users relied heavily on this node in the past, but not anymore. \u00a0It&#8217;s my guess that this is a node you won&#8217;t ever use. \u00a0If you are\u00a0mathematically\u00a0inclined, you may find more creative uses as you can define your own pixel\u00a0comparison\u00a0matrices. If you look through the presets you can find a few of the settings that still produce a unique look. \u00a0Check them out and see if you can find some use for them. When dealing with softer video shot with DSLR and compressed to H.264, I do find the <strong>Sharpen Filter<\/strong> does do a nice job of making the edges crisper.<\/p>\n<p>[Click for larger image]<br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.43.49-PM.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-15674\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.43.49-PM-300x187.png\" alt=\"\" width=\"300\" height=\"187\" \/><\/a><br \/>\n<a href=\"http:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.46.12-PM1.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-15676\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2012\/11\/Screen-Shot-2012-11-07-at-8.46.12-PM1-300x187.png\" alt=\"\" width=\"300\" height=\"187\" \/><\/a><\/p>\n<p>Follow all of our <a title=\"Autodesk Smoke\" href=\"http:\/\/www.premiumbeat.com\/blog\/category\/smoke-2\/\" target=\"_blank\" data-wpel-link=\"internal\">coverage of the new Autodesk Smoke<\/a>. \u00a0Please let me know your Smoke <strong>questions\/thoughts\/experiences in the comments<\/strong>!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this post, part of our ongoing coverage of Smoke ConnectFX, we break down the Edge Detect, Filter, Flip, and Field Merge nodes! See how these 4 \u2026<\/p>\n","protected":false},"author":14,"featured_media":15690,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[963,39],"tags":[675,678,986,985,1385,1386,495,1090,679,5376,472,473],"class_list":["post-class-post-15625","post-class-post","post-class-type-post","post-class-status-publish","post-class-format-standard","post-class-has-post-thumbnail","post-class-hentry","post-class-category-smoke-2","post-class-category-video-editing","post-class-tag-autodesk","post-class-tag-autodesk-smoke","post-class-tag-cfx","post-class-tag-connectfx","post-class-tag-edge-detect","post-class-tag-field-merge","post-class-tag-filter","post-class-tag-nodes","post-class-tag-smoke-2013","post-class-tag-video-editing","post-class-tag-video-production","post-class-tag-visual-effects"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v18.5 (Yoast SEO v21.5) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Smoke ConnectFX Nodes: Edge Detect, Filter, Flip, and Field Merge - The Beat: A Blog by PremiumBeat<\/title>\n<meta name=\"description\" content=\"In this post, part of our ongoing coverage of Smoke ConnectFX, we break down the Edge Detect, Filter, Flip, and Field Merge nodes! 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See how these 4 Smoke nodes can improve your video editing projects.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.premiumbeat.com\/blog\/smoke-nodes-edge-detect-filter-flip-field-merge\/\" \/>\n<meta property=\"og:site_name\" content=\"The Beat: A Blog by PremiumBeat\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/premiumbeat\" \/>\n<meta property=\"article:published_time\" content=\"2012-11-08T16:29:01+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2012-11-08T16:47:52+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2012\/11\/smoke-nodes1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"150\" \/>\n\t<meta property=\"og:image:height\" content=\"150\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Brian Mulligan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@Premiumbeat\" \/>\n<meta name=\"twitter:site\" content=\"@Premiumbeat\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Brian Mulligan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.premiumbeat.com\/blog\/smoke-nodes-edge-detect-filter-flip-field-merge\/\",\"url\":\"https:\/\/www.premiumbeat.com\/blog\/smoke-nodes-edge-detect-filter-flip-field-merge\/\",\"name\":\"Smoke ConnectFX Nodes: Edge Detect, Filter, Flip, and Field Merge - The Beat: A Blog by PremiumBeat\",\"isPartOf\":{\"@id\":\"https:\/\/www.premiumbeat.com\/blog\/#website\"},\"datePublished\":\"2012-11-08T16:29:01+00:00\",\"dateModified\":\"2012-11-08T16:47:52+00:00\",\"author\":{\"@id\":\"https:\/\/www.premiumbeat.com\/blog\/#\/schema\/person\/e37a0f07a187355de2b35ab8db847613\"},\"description\":\"In this post, part of our ongoing coverage of Smoke ConnectFX, we break down the Edge Detect, Filter, Flip, and Field Merge nodes! 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