{"id":163372,"date":"2022-01-28T08:46:22","date_gmt":"2022-01-28T14:46:22","guid":{"rendered":"https:\/\/www.premiumbeat.com\/blog\/?p=163372"},"modified":"2022-02-17T09:35:34","modified_gmt":"2022-02-17T15:35:34","slug":"3d-terrain-blender-without-plugins","status":"publish","type":"post","link":"https:\/\/www.premiumbeat.com\/blog\/3d-terrain-blender-without-plugins\/","title":{"rendered":"How to Create Real 3D Terrain in Blender (Without Plugins)"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\" id=\"h-use-real-world-map-data-to-create-stunning-3d-terrain-here-s-a-step-by-step-tutorial-to-get-you-started-video-included\">Use real world map data to create stunning 3D terrain.&nbsp;Here&#8217;s a step-by-step tutorial to get you started. Video included.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In my last video, I talked about the struggles of <a href=\"https:\/\/youtu.be\/G0mM9D935Ww\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"external\">my first thirty days learning Blender<\/a>. My main goal was to create some 3D terrain using real-world heightmap data by the end of these thirty days. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"378\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg\" alt=\"3D terrain in Blender - before and after\" class=\"wp-image-163389\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg?resize=300,150 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg?resize=277,139 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg?resize=359,180 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg?resize=543,272 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg?resize=560,280 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-Real-3D-Terrain-in-Blender-Before-After-1.jpg?resize=150,75 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I ended up getting some pretty good results. In today&#8217;s video, I&#8217;m going to break down step-by-step how I created that terrain.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/-Z-3-_i3RV4?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">While I recommend watching the video as it&#8217;s laid out in a step-by-step follow-along process, you can find the abbreviated steps below for a quick recap of the tutorial, if you get stuck. <\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-step-1-get-the-map-data\"><span id=\"step-1-get-the-map-data\">Step 1. Get the Map Data<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">For the first step, I need to get some real-world map data. I&#8217;m specifically looking for a grayscale heightmap. Once in <a href=\"https:\/\/www.premiumbeat.com\/blog\/blender-software-guide\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Blender<\/a>, I can use the luminance values of my heightmap to drive the vertical displacement of my terrain. The problem is finding these heightmaps.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Depending on the location, you can find map data from various places. However, many of these sites are overly technical, requiring knowledge of satellite names and confusing geography terms to find the imagery you want.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"370\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png\" alt=\"Screenshot of a heightmap generator \" class=\"wp-image-163390\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png?resize=300,147 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png?resize=277,136 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png?resize=359,176 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png?resize=543,266 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png?resize=560,274 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/heightmap-generator-1.png?resize=150,74 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I found this <a href=\"https:\/\/heightmap.skydark.pl\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"external\">tool<\/a> on GitHub to be the most user-friendly for us non-geography folk. This site was built to generate heightmaps for a game called <em>Cities: Skylines<\/em>. It allows you to download the heightmap and the corresponding map image easily. Unfortunately, you can only select a maximum area of 70km.&nbsp;<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-step-2-clean-up-the-imagery-optional\"><span id=\"step-2-clean-up-the-imagery-optional\">Step 2. Clean up the Imagery (Optional)<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Once downloaded, my heightmap and map image need a little touching up. My height map has some black spots that need patching and cropping out some of the surrounding islands. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Again, <a href=\"https:\/\/www.premiumbeat.com\/blog\/blender-channels-for-3d-artists\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Blender<\/a> will be using the luminance values of my heightmap to control the displacement, so it&#8217;s essential to fix up any problem areas.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"378\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg\" alt=\"Side-by-side images of the original map and the heightmap of 3D terrain\" class=\"wp-image-163391\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg?resize=300,150 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg?resize=277,139 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg?resize=359,180 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg?resize=543,272 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg?resize=560,280 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Original-map-and-heightmap-imagery-1.jpg?resize=150,75 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I also want to clean up the edges of the coastline of my map image because the satellite imagery is just a little rough around the edges. I can see some clouds and tiling, which can easily be removed in <a href=\"https:\/\/www.shutterstock.com\/blog\/remove-background-in-photoshop\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"external\">Photoshop<\/a>. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The critical thing to remember is not to change the size of either image. They need to fit when compositing the two elements in <a href=\"https:\/\/www.premiumbeat.com\/blog\/learn-blender-quickly\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Blender<\/a>.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"378\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg\" alt=\"Side-by-side panels of the cleaned-up map imagery\" class=\"wp-image-163392\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg?resize=300,150 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg?resize=277,139 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg?resize=359,180 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg?resize=543,272 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg?resize=560,280 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Cleaned-up-map-imagery-1.jpg?resize=150,75 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">With my map data downloaded and cleaned up, I&#8217;m ready to jump into <a href=\"https:\/\/www.premiumbeat.com\/blog\/creating-the-donut-in-blender\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Blender<\/a>.&nbsp;<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-step-3-setup-a-mesh\"><span id=\"step-3-setup-a-mesh\">Step 3. Setup a Mesh<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">First, I&#8217;ll <strong>delete<\/strong> the <strong>default cube<\/strong> and <strong>create<\/strong> a new <strong>Mesh &gt; Plane<\/strong>. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Next, I&#8217;ll switch to <strong>Edit<\/strong> mode and <strong>right+click &gt; Subdivide<\/strong> the plane. I&#8217;ll type in <strong>50<\/strong> for the <strong>Number of Cuts<\/strong> in the <strong>Subdivide<\/strong> panel at the bottom-left.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"425\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg\" alt=\"Screenshot of creating a mesh in Blender\" class=\"wp-image-163393\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg?resize=300,169 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg?resize=277,156 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg?resize=359,202 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg?resize=543,306 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg?resize=560,315 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-3-1.jpg?resize=150,84 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Subdividing the mesh adds more vertices, which will give me a more detailed terrain map. The problem here is that it&#8217;s a balance of performance vs. quality. The more I subdivide, the higher the resolution, but the slower the performance. Depending on your system, you&#8217;ll want to play with this number.&nbsp;<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-step-4-add-the-map-image\"><span id=\"step-4-add-the-map-image\">Step 4. Add the Map Image<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">With my mesh ready to go, I&#8217;ll switch back to <strong>Object<\/strong> mode and then change the display mode to <strong>Material Preview<\/strong>. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">First I&#8217;ll go to the <strong>Material Properties<\/strong> tab with the plane selected and create a new material.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"425\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg\" alt=\"Screenshot of adding the terrain to the mesh\" class=\"wp-image-163395\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg?resize=300,169 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg?resize=277,156 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg?resize=359,202 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg?resize=543,306 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg?resize=560,315 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-4-2.jpg?resize=150,84 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ll select the circle next to <strong>Base Color<\/strong> and grab <strong>Image Texture<\/strong>. Now, I can navigate and open up my map image. Voila, directly my image is placed on the plane mesh. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It&#8217;s time to displace this bad boy with my heightmap.&nbsp;<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-step-5-displace-the-terrain\"><span id=\"step-5-displace-the-terrain\">Step 5. Displace the Terrain<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Next, I&#8217;ll navigate the <strong>Modifier<\/strong> tab and add a new <strong>Displace<\/strong> modifier to the plane. I&#8217;ll click on the <strong>New<\/strong> button to add a unique texture. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ll set the <strong>Type<\/strong> to <strong>Image<\/strong> or <strong>Movie<\/strong> in the <strong>Texture<\/strong> properties tab and then open up the heightmap.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"425\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg\" alt=\"Screenshot of making your terrain 3D\" class=\"wp-image-163396\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg?resize=300,169 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg?resize=277,156 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg?resize=359,202 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg?resize=543,306 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg?resize=560,315 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5a-1.jpg?resize=150,84 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Now, my mesh has some depth to it\u2014low poly and overly high depth, but depth nonetheless. Go back to the <strong>Displace<\/strong> modifier and play with the <strong>Strength<\/strong> and <strong>Midlevel<\/strong> parameters until you get a look that you&#8217;re happy with. 0.2 strength looks suitable for my map.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While the height looks good, it still looks way too low resolution for me. For this, I&#8217;ll add a <strong>Subdivision Surface<\/strong> modifier and place it above the <strong>Displace<\/strong>. I&#8217;ll switch the modifier to <strong>Simple<\/strong> and crank up both <strong>Viewport<\/strong> and <strong>Render<\/strong> settings to <strong>4<\/strong>.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"425\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg\" alt=\"Screenshot of top-view of your 3D terrain\" class=\"wp-image-163397\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg?resize=300,169 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg?resize=277,156 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg?resize=359,202 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg?resize=543,306 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg?resize=560,315 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-5b-1.jpg?resize=150,84 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Now we&#8217;re getting somewhere.&nbsp;<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-step-6-lighting\"><span id=\"step-6-lighting\">Step 6. Lighting<\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I grabbed my default light and switched it from <strong>Point<\/strong> to <strong>Area<\/strong> in the <strong>Object<\/strong> properties panel to get some nice shadows. Then, I simply <strong>repositioned<\/strong> it next to my plane and adjusted the <strong>brightness<\/strong> until I was happy with the look of the shadow.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg\" data-wpel-link=\"internal\"><img loading=\"lazy\" decoding=\"async\" width=\"755\" height=\"425\" src=\"https:\/\/www.premiumbeat.com\/blog\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg\" alt=\"Screenshot of 3D terrain after adding light and shadows\" class=\"wp-image-163398\" srcset=\"https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg 755w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg?resize=300,169 300w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg?resize=277,156 277w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg?resize=359,202 359w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg?resize=543,306 543w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg?resize=560,315 560w, https:\/\/vip-go.premiumbeat.com\/wp-content\/uploads\/2022\/01\/Create-3D-Terrain-in-Blender-Step-6-1.jpg?resize=150,84 150w\" sizes=\"auto, (max-width: 755px) 100vw, 755px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This is about as far as my current skills can take me. I&#8217;ve played around with <strong>Render<\/strong> settings, <strong>HDRIs<\/strong>, and <strong>World shaders<\/strong>, but honestly, it&#8217;s still information overload at the moment. One step at a time, folks.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you&#8217;d like to check out more about working with terrain, there&#8217;s a <a href=\"https:\/\/github.com\/domlysz\/BlenderGIS\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"external\">GIS plugin<\/a> available that does fast work of creating realistic 3D terrain. Stayed tuned to <a href=\"https:\/\/www.premiumbeat.com\/blog\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">PremiumBeat<\/a>, as I&#8217;ll show you how to use that tool in an upcoming video.<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<p class=\"wp-block-paragraph\">A few more 3D tips and tricks for you:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><a href=\"https:\/\/www.premiumbeat.com\/blog\/best-3d-models-for-blender-cinema-4d\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Best Site to Download 3D Models for Blender, Cinema 4D, and More<\/a><\/li><li><a href=\"https:\/\/www.premiumbeat.com\/blog\/free-cinema-4d-models\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Six FREE 3D Models for Cinema 4D Users<\/a><\/li><li><a href=\"https:\/\/www.premiumbeat.com\/blog\/aces-workflow-for-realistic-lighting-3d\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Creating an ACES Workflow for Realistic Lighting with 3D<\/a><\/li><li><a href=\"https:\/\/www.premiumbeat.com\/blog\/3d-tools-in-after-effects\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Streamline Your Workflow with Adobe\u2019s New 3D Tools in After Effects<\/a><\/li><li><a href=\"https:\/\/www.premiumbeat.com\/blog\/3d-voxel-art-magicavoxel\/\" target=\"_blank\" rel=\"noreferrer noopener\" data-wpel-link=\"internal\">Create 3D Voxel Art with MagicaVoxel: FREE Project Files Included<\/a><\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Use real world map data to create stunning 3D terrain.\u00a0Here&#8217;s a step-by-step tutorial to get you started. Video included.<\/p>\n","protected":false},"author":75,"featured_media":163400,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[6677,92],"tags":[284,6445,1034],"class_list":["post-class-post-163372","post-class-post","post-class-type-post","post-class-status-publish","post-class-format-standard","post-class-has-post-thumbnail","post-class-hentry","post-class-category-3d","post-class-category-video-tutorials-2","post-class-tag-3d","post-class-tag-3d-software","post-class-tag-blender"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v18.5 (Yoast SEO v27.7) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>How to Create Real 3D Terrain in Blender (Without Plugins)<\/title>\n<meta name=\"description\" content=\"Use real world map data to create stunning 3D terrain.\u00a0Here&#039;s a step-by-step tutorial to get you started. 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