{"id":43915,"date":"2014-08-01T11:45:59","date_gmt":"2014-08-01T15:45:59","guid":{"rendered":"http:\/\/www.premiumbeat.com\/blog\/?p=43915"},"modified":"2014-08-01T11:47:54","modified_gmt":"2014-08-01T15:47:54","slug":"final-cut-pro-x-video-tutorial-advanced-audio-features","status":"publish","type":"post","link":"https:\/\/www.premiumbeat.com\/blog\/final-cut-pro-x-video-tutorial-advanced-audio-features\/","title":{"rendered":"Final Cut Pro X Video Tutorial: Advanced Audio Features"},"content":{"rendered":"<h2 id=\"learn-the-fundamentals-of-audio-track-management-eq-and-roles-in-this-final-cut-pro-x-tutorial\">Learn the fundamentals of audio track management, EQ and roles, in this Final Cut Pro X tutorial.<\/h2>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/final-cut-pro-x.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-42839 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/final-cut-pro-x.jpg\" alt=\"\" width=\"495\" height=\"48\" \/><\/a><\/p>\n<p>For many projects, you may find it best to complete all your audio editing in Final Cut Pro X to avoid syncing issues or \u00a0to work within time constraints. Fortunately FCPX has powerful audio features, from taking advantage of your <strong>Logic Pro AU plug-ins\u00a0<\/strong>to <strong>built-in noise reduction algorithms<\/strong>.<\/p>\n<p>In this video tutorial by <a title=\"Michael Horton - CPUG\" href=\"https:\/\/www.linkedin.com\/in\/fcpug\" target=\"_blank\" data-wpel-link=\"external\">Michael Horton<\/a>, video editor <a title=\"Michael Wohl\" href=\"http:\/\/www.macprovideo.com\/about\/trainers\/michaelWohl\" target=\"_blank\" data-wpel-link=\"external\">Michael Wohl<\/a> speaks at the L.A. Final Cut Pro User Group (now called <a title=\"LA Creative Pro User Group\" href=\"http:\/\/www.lafcpug.org\/\" target=\"_blank\" data-wpel-link=\"external\">LA Creative Pro User Group<\/a>), covering advanced audio features in FCPX:<\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/QskPCj-Yj4s\" frameborder=\"0\" width=\"480\" height=\"270\" allowfullscreen><\/iframe><\/p>\n<p><em>This video was created and shared by <a title=\"Michael Horton YouTube Channel\" href=\"https:\/\/www.youtube.com\/channel\/UCnqmgMi2D6KQdFKGq0kKkdQ\" target=\"_blank\" data-wpel-link=\"external\">Michael Horton<\/a>. Thanks for sharing!<\/em><\/p>\n<h2 id=\"track-management-in-fcpx\">Track Management in FCPX<\/h2>\n<p>To manage audio channels, select the audio clip in the timeline. In the Inspector window, you can quickly scan through the audio channels, de-selecting what is not needed. Drag the cursor over any of the tracks to scan for preview.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/channel-1.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-43989 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/channel-1.jpg\" alt=\"\" width=\"343\" height=\"95\" \/><\/a><\/p>\n<p>Let&#8217;s say you recorded a boom mic and an on-camera mic onto one stereo track. To separate the boom mic from the reference audio, we must first separate the stereo track into two mono tracks.\u00a0From the Channels pop-up menu, choose <strong>Dual Mono<\/strong>. The stereo track is now two mono tracks.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/dual_mono.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-43990 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/dual_mono.jpg\" alt=\"\" width=\"384\" height=\"456\" \/><\/a><\/p>\n<p>Next, de-select the on-camera audio track, leaving the other mono track selected.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/audio-041.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-43994 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/audio-041.jpg\" alt=\"\" width=\"362\" height=\"144\" \/><\/a><\/p>\n<h2 id=\"fcpx-eq-filter-parameters\">FCPX EQ &amp; Filter Parameters<\/h2>\n<p>Final Cut Pro X features expansive, versatile graphic equalizers and filters that previous versions did not. These are great for a quick fix to enhance your audio or for simply removing noise\/hum. There are a number of included presets for the EQ, all fully customizable. In the Inspector window, click on the Audio Analysis arrow.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/5.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-44004 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/5.jpg\" alt=\"\" width=\"365\" height=\"325\" \/><\/a><\/p>\n<p>In the Audio Analysis window, note Final Cut&#8217;s recommendations for the <strong>Loudness, Background Noise Removal and Hum Removal<\/strong> sections. Take a particular focus to Background Noise Removal and Hum Removal, experimenting with the perimeters to fit your needs.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/44.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-44024 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/44.jpg\" alt=\"\" width=\"380\" height=\"402\" \/><\/a><\/p>\n<h2 id=\"graphic-eq-in-final-cut-pro-x\">Graphic EQ in Final Cut Pro X<\/h2>\n<p>Final Cut Pro X additionally features an expandable graphic EQ to dial in on specific frequencies. In the Inspector window, click on the <strong>EQ Icon<\/strong> in the <strong>Equalization<\/strong> section of the <strong>Audio Enhancements <\/strong>to open the Graphic Equalizer.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/EQ.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-44009 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/EQ.jpg\" alt=\"\" width=\"304\" height=\"69\" \/><\/a><\/p>\n<p>Click on the <strong>10 Bands<\/strong> drop down selector to reveal <strong>31 Bands<\/strong> for additional control.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/10band.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-44014 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/10band.jpg\" alt=\"\" width=\"497\" height=\"304\" \/><\/a><\/p>\n<p>By clicking on a specific frequency, <strong>drag your mouse to group any number of bands together in unison<\/strong>.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/31band.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-44015 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/31band.jpg\" alt=\"\" width=\"481\" height=\"295\" \/><\/a><\/p>\n<h2 id=\"roles-in-final-cut-pro-x\">Roles in Final Cut Pro X<\/h2>\n<p>The <strong>Roles tool<\/strong> was created to allow editors accustomed to working with multiple audio tracks the resources to create soundscapes in Final Cut Pro X. Roles allows the editor to <strong>mix, edit and organize into groups<\/strong> the audio clips used for dialogue, sound effects, foley, and music.<\/p>\n<p><a href=\"http:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/roles011.jpg\" data-wpel-link=\"external\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-44021 alignnone\" style=\"border: none;\" src=\"https:\/\/s3.amazonaws.com\/pbblogassets\/uploads\/2014\/07\/roles011.jpg\" alt=\"\" width=\"486\" height=\"225\" \/><\/a><\/p>\n<p>For an aural and linear demonstration of how Roles works, check out the tail-end of the video tutorial above in which Michael Wohl demonstrates his sound design using Roles in Final Cut Pro X.<\/p>\n<p>How do you work with your audio in <strong>Final Cut Pro X<\/strong>?<br \/>\n<strong>Share in the comments below.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Learn the fundamentals of audio track management, EQ and roles, in this Final Cut Pro X tutorial.<\/p>\n","protected":false},"author":25,"featured_media":44078,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[108,21,39,92],"tags":[2919,86,196,5381,43,47,153,60],"class_list":["post-class-post-43915","post-class-post","post-class-type-post","post-class-status-publish","post-class-format-standard","post-class-has-post-thumbnail","post-class-hentry","post-class-category-final-cut-pro-x","post-class-category-tutorials","post-class-category-video-editing","post-class-category-video-tutorials-2","post-class-tag-advanced","post-class-tag-audio","post-class-tag-features","post-class-tag-final-cut-pro-x","post-class-tag-tips","post-class-tag-tricks","post-class-tag-tutorials-2","post-class-tag-video-tutorials"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v18.5 (Yoast SEO v21.5) - 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