Posts Tagged ‘ConnectFX’
We break down the render time differences between working in a Smoke Timeline or using Smoke ConnectFX. Follow our tips and tricks to optimize and speed up your Smoke video editing and compositing.
We show you how to get the most out of Smoke’s powerful Action node! Action is the heart of 3D compositing in Smoke – motion designers and video editors will definitely want to check this out!
New to Autodesk Smoke? Don’t miss this post, showing you how to use the Action node to speed up and get more flexibility when compositing in Smoke!
Discover how to achieve real-time collaborative video editing with Autodesk Smoke. In this post we show you how to open Smoke on multiple systems, working on the same project at the same time!
Learn how to paint with images and how to get the most out of the Paint Node inside Autodesk Smoke. I am not an artist…I freely and honestly admit that. But the Paint Node in Smoke, gives me the power to paint with pictures and create some artistic images. The Paint Node is often misunderstood
Discover 3 more Smoke nodes – Matte Edge, Motif, and MUX Nodes. In this post, we’ll show you how to use each of these Smoke nodes to improve your video editing and compositing projects.
Learn about Motion Blur and Motion Vectors in Autodesk Smoke – essential knowledge for any Smoke editor working with render passes from 3D applications.
Learn to program your own effects inside Autodesk Smoke using the Matchbox node. In this post, we show you how to script your own effects using this powerful ConnectFX node.
Discover some of Autodesk Smoke’s most powerful features – keying video footage. In this post, we explore how to use the professional keyers in Smoke to most successfully pull clean keys. Important for working with green/blue screen footage.