The beat . A blog by premiumbeat

Brian Mulligan

Brian Mulligan is a multi-award winning editor, and has a strong commitment to his craft and to broadcast television. Local broadcast television reflects and influences the ideals of a community and for the past 20 years, Brian has helped shape the on-air television culture at WTHR-TV in Indianapolis where his work is seen by 1.2 million households everyday.  Being a broadcast editor often means you are an editor, producer, writer, & graphic designer. His main tool is Autodesk Smoke, and has been a Smoke editor/artist since 2003.  Brian is also comfortable with Adobe CS6 Production tools, so he is ready to handle any creative task that comes his way.

Brian believes that completely understanding your creative tools is the key to using them creatively, efficiently, and effectively.  Brian's blog posts will be focusing on Autodesk Smoke at Premiumbeat.com.  He is active in social media, so feel free to drop him a message on Twitter at @bkmeditor.  And check out his work on Youtube: http://www.youtube.com/user/bkmsmoke

August 30, 2013 Author:

In this post, we give the complete rundown on importing and organizing Photoshop files for use in Autodesk Smoke – essential knowledge for Smoke video editors! Read More

Photoshop Importing Workflows for Autodesk Smoke

  • April 24, 2013

    Smokin’ Hot Tips for Autodesk Smoke

    Author:

    In this Smoke tutorial we’ll show you how to enable visual rendering, copy/paste color correction effects across clips and specify default frame rates for imported sequences. Lots of good info here for any serious Smoke user! Read More

  • April 17, 2013

    Top 5 Questions about Autodesk Smoke from NAB 2013

    Author:

    Why should you think about making Smoke your primary post production tool? In this post we share common questions from video pros that are curious what Smoke can do for their video editing and post production work. Read More

  • March 27, 2013

    Keyframing in Smoke – The Channel Editor

    Author:

    Create dynamic animations in Autodesk Smoke! In this post, we show you what you need to know about keyframing media with the Channel Editor in Autodesk Smoke. Read More