Never second-guess again. The new Creator License covers personal projects online and on social media. See details.

5 Shopping Cart
Your cart has been updated
checkout
Categories

Cover image via

Glowing Results: Grading Skin Tones in DaVinci Resolve

Published: Last Updated:

We’re going to use DaVinci Resolve to get balanced, glowing skin tones in just a few easy steps — without affecting your other edits.

First, you need to isolate the skin with a selection so you can work with it without affecting the rest of the image. Then, you can even out the skin, unifying the tone so it’s a universal color, without making the person look like they’re wearing too much foundation. Next, decrease the mid-tone density so that small imperfections disappear. Finally, add a layer mixer node so that the skin color you’ve just worked on is protected from other grades you might make. Let’s look at them in turn.


Make a Mask

In a new node, select the qualifying tool, and drag it across the most even and representative part of the face. You’ll need to use the + brush to increase it, as well as the + feather tool. I’ve also found that increasing the clean white helps a lot.


Unify Tone

Once you have the skin isolated, increase the contrast and look for yellow, red, or green areas that don’t fit with the overall skin tone. In the Curves menu, select Hue vs. Hue, then select those colors using the curve up or down to shift the problem colors back to the central color.

Once you’ve done this, you can change the overall color with offset, or temperature/hue to get the look you want.

Glowing Results: Grading Skin Tones in DaVinci Resolve — Color Contrast

Color Contrast.


Pairing Imperfections

In the color tab, there’s a slider marked MD for Midtone Density. Turning this down gets rid of contrast in the skin, effectively hiding imperfections. You can also turn it up for a grittier, more weathered look. You may want to also increase sharpness so the face retains a natural look, rather than looking defocused.


Separate

The last step is to add another node, then hit Option+L to turn this into a layer mixer node. Dragging the blue alpha arrow of the skin mask to the input on the lower of the two mixed nodes means that your skin grade will “pass around” anything done in the latter nodes. This lets you cool down the background — or desaturate it — without also affecting the skin.


Interested in the songs we used to make this video?

Want more on working with DaVinci Resolve? Check these out.

100 Dust Effects for Professional Videos
Add extra realism to your landscape shots, impact to explosion effects, and much more with Mojave’s versatile dust elements.
A