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Home » Archives for Brian Mulligan » Page 4

Brian Mulligan
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Brian Mulligan

Brian Mulligan is a multi-award winning editor, and has a strong commitment to his craft and to broadcast television.

Local broadcast television reflects and influences the ideals of a community and for the past 20 years, Brian has helped shape the on-air television culture at WTHR-TV in Indianapolis where his work is seen by 1.2 million households everyday.  Being a broadcast editor often means you are an editor, producer, writer, & graphic designer. His main tool is Autodesk Smoke, and has been a Smoke editor/artist since 2003.  Brian is also comfortable with Adobe CS6 Production tools, so he is ready to handle any creative task that comes his way.

Brian believes that completely understanding your creative tools is the key to using them creatively, efficiently, and effectively.  Brian's blog posts will be focusing on Autodesk Smoke at Premiumbeat.com.  He is active in social media, so feel free to drop him a message on Twitter at @bkmeditor.  And check out his work on Youtube: http://www.youtube.com/user/bkmsmoke

Smoke ConnectFX: Damage and Deform Nodes
Smoke

Smoke ConnectFX: Damage and Deform Nodes

In this post, in our ongoing coverage of the ConnectFX nodes in Autodesk Smoke, we breakdown Damage and Deform. Learn how you can achieve unique effects in …

By Brian Mulligan 10-05-2012
Smoke

Smoke ConnectFX: Colored Frame, Combine, Curves & Compound

In this post, in our ongoing series on the Autodesk Smoke ConnectFX Nodes, we tackle Colored Frame, Combine, Color Curves and Compound. Useful information for working with …

By Brian Mulligan 09-25-2012
Color Grading

Smoke ConnectFX: The Color Warper & Secondary Color Correction

In this post, in our ongoing series on the Smoke ConnectFX nodes, we explore the Color Warper. This powerful color correction and grading node allows you to …

By Brian Mulligan 09-17-2012
Smoke

Smoke ConnectFX Nodes: The Color Corrector

In our ongoing series on Autodesk Smoke’s ConnectFX nodes we explore the powerful color corrector. Discover how to suppress colors, match shots and grade your footage using …

By Brian Mulligan 09-11-2012
Smoke

ConnectFX Nodes: Bump Displace & Nodes that Burn

In our continued coverage of the new version of Smoke by Autodesk, we take a deeper look at three ConnectFX nodes and how to integrate them into …

By Brian Mulligan 08-31-2012
Smoke

ConnectFX Nodes in Smoke: Blend & Comp and Blur

In our ongoing coverage of Autodesk Smoke, we explore two powerful ConnectFX nodes: Blend & Comp and Blur. Learn how to apply and customize these nodes to …

By Brian Mulligan 08-22-2012
Smoke

ConnectFX Nodes in Smoke: Auto Matte, Average & Auto Stabilizer

In this post, we continue our coverage of the new Smoke 2013 ConnectFX nodes. Discover how to implement Auto Matte, Average and Auto Stabilize nodes in yoru …

By Brian Mulligan 08-09-2012
Smoke

Autodesk Smoke: 2D Histogram & 2D Transform Nodes

In our ongoing blog coverage of the new Smoke 2013 we explore each of the ConnectFX nodes. In this post, discover how and why to use the …

By Brian Mulligan 08-02-2012
Free Video Assets

Free Lens Flare Setups for Autodesk Smoke 2013

Smoke 2013 ups the ante with true 3D lens flares. We’ve got 15 FREE lens flares for Smoke 2013 to enhance your video projects!

By Brian Mulligan 07-24-2012
10 Best Podcasts for Video Production
Final Cut Pro

10 Best Podcasts for Video Production

Check out our roundup up the very best video production and post podcasts! Podcasts provide a fun and informative way to learn the craft of video production!

By Brian Mulligan 07-11-2012
Smoke

Make the Connection with ConnectFX in Smoke 2013

ConnectFX, new to Smoke 2013, is a versatile node-based compositor for adding effects to your footage. In this post, we take a closer look at ConnectFX and …

By Brian Mulligan 07-10-2012
Media Management for Autodesk Smoke 2013
Smoke

Media Management for Autodesk Smoke 2013

In this Smoke tutorial we explore how Smoke manages media – essential knowledge for any new or experienced Smoke user!

By Brian Mulligan 06-28-2012

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