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Home » Archives for Francesco Furneri

Francesco Furneri

Francesco Furneri

Francesco is a 3D artist with more than 15 years of experience in 3D Computer Graphics. Specialized in 3D Modeling and Texturing / Lighting, Francesco is currently working for a company dealing with modeling, texturing, lighting and rendering. He also contributes to various films by providing 3D characters, environments and props.

3D

How to Create Specific Lighting Schemes for Filmmaking in 3D

Understand the role of lights on a movie set to build your foundation for more advanced lighting rigs on 3D creations.

By Francesco Furneri 08-04-2022
Improve Render Quality with Layer Composition in After Effects
After Effects

Improve Render Quality with Layer Composition in After Effects

Having complete control over your renders has never been so easy. Just follow this in-depth, step-by-step process.

By Francesco Furneri 11-05-2021
Creating an ACES Workflow for Realistic Lighting with 3D
Tutorials

Creating an ACES Workflow for Realistic Lighting with 3D

Learn how to improve your 3D renders by using ACES to build a linear workflow. (Also, an explainer: What exactly is ACES?)

By Francesco Furneri 08-17-2021

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